Alias Games, LTD.'s objectives are ambitious yet achievable. Upgrade and premium sales of $3 million in year 1 after commercial launch, $6 million in year 2 and $8 million in year 3. We forecast gross margin increases to 58% with net profit increases to 30+%.

The Market
The global video game industry is expected to grow even faster, at a CAGR of 4.8 percent from $71.3 billion in 2015 to over $140 billion billion in 2020.

The U.S. entertainment industry is going to grow at a rate of about 3.7 percent per year. Video games will grow faster than other larger segments such as TV and video (growing 0.5 percent CAGR), music (3.2 percent), cinema (1.2 percent), and books (2.9 percent). But it is growing more slowly than Internet access (7.1 percent), Internet ads (9.4 percent), and out-of-home advertising (4.3 percent).

executive Summary

Alias Games, LTD. is a Wyoming LLC. The company has received minor investments from Game Center Group. Alias Games, LTD. creates and designs video games.

D. Scott Mattson – Founder
Mr. Mattson has over 19 years Executive experience in the customer relationship management arena for large telecom providers and entertainment entities, including Electronic Arts and Sony Online Entertainment. He is a recognized expert in the outsource model having integrated large CS organizations that are scalable and economical worldwide. His tenure started with Origin Systems Inc. as the Director of Player Relations for Ultima Online and moved to Electronic Arts as worldwide Director of Product Management/CRMD. Mattson was instrumental in the launch of multiple MMO titles for EA including Motor City Online, Earth & Beyond, The Sims Online, Club Pogo, and Majestic. He played a critical role with respect to the overall customer support footprint that encompassed all the MMO titles for EA. Many of the tools and processes used at EA today are a result of his direct input.

Previous to Mattson's engagement at Origin/Electronic Arts he served as Director of Online Marketing & Product Development for ALDI/TeleWorth and as Director of Operator Services for Capital Network Systems in Austin, Texas.

Mr. Mattson's latest tenure was at Sony Online Entertainment as Executive Director of Global Customer Support which included contact centers in the UK, India and San Diego. At SOE he was responsible for all in-game customer support activities for EverQuest, Star Wars Galaxies, PlanetSide and EverQuest Online Adventures. While at SOE he oversaw the launch of EverQuest II, and the integration of The Matrix Online. Mattson provided many enhancements to the existing service when arriving at SOE including the implementation and management of the company's outsource efforts in India and the UK, direct management of the International CS integration teams and recommendation on enterprise CRM solutions in place at SOE presently. Mr. Mattson currently owns Game Center Solutions & Investment Group, LLC out of San Diego.


• Ultima Online: The Second Age

• Ultima Online: Renaissance

• Ultima Online: Third dawn

• Ultima Online: Lord Blackthorns Revenge

• Ultima Online: Age of Shadows

• Majestic

• Motor City Online

• Earth & Beyond

• The Sims Online

• Club Pogo

• EA Sports Online (multiple titles)

• EverQuest II

• Star Wars Galaxies: Jump to Light Speed

• Star Wars Galaxies: Episode III; Rage of the Wookiees

• Star Wars Galaxies: Japanese Launch

• EverQuest: Champions of Norrath

• EverQuest: Omens

• EverQuest: Gates of Discord

• EverQuest: Return to Arms

• The Matrix Online - CS integration efforts

• Dungeons & Dragons Online: Consultant Capacity

Alyr Alonso – e-Support Director (Poway, CA.)
Mr. Alonso joined Game Center Group 4 years ago and quickly grew within the company. His past accomplishments in business ownership, customer service and management made him an ideal fit.

Mr. Alonso currently holds the title of e-Support Director and manages the day-to-day client process internally for the company. He has a deep understanding of the client’s needs and what it takes to deliver world class service in and outside of the gaming vertical. An avid board game player and video game aficionado make him a perfect fit for any process.

Alfredo Cardona - Lead Artist - Lead Story Designer - Co-Game Designer - Founding Member
Born in Tijuana, Mexico 1991 Bachelors Degree in Fine Arts, Artistic anatomy Instructor (+5 years) and Lead Position in Konami and Bandai Trading Card Games Judge programs since 2013. Cardona is the main creator of the Dimensional Battlecry Storyline and Art design. As a previous pro card player and an artist graduated in fine arts, he combined the two disciplines to create a world with vast artistic design to unfold stories with a playable, yet visually enjoyable experience.

Mauricio Pavon – Co-Game Designer, Founding Member
Mr. Pavon is our lead game designer, and co-story creator, as a previous pro card player, making the jump to game designing is right on spot. Mr Pavons early adoption in the online card gaming space uniquely positions him to be be part of the creative team at Alias. His vast knowledge and experience in the card industry makes him fit the role perfectly.

John Venners – Officer/Board Member (Scottsdale)
Mr. Venners has over 35 years of experience in developing and managing private and public companies. He began his business career after working at the White House Office of Emergency Preparedness during the 1973-74 national crises. Venners realized early on the importance and benefits of understanding public policy and government initiatives in developing new, early stage companies. He was co-founder of KFx, Inc. which traded on the NYSE. In addition, he teamed up with Sumitomo Corp to introduce new, innovative technologies to the North American market. Venners founded and managed numerous entities involved in international trade. He has been quoted on numerous occasions, including in the Wall Street Journal, Business Week, the New York Times, the Washington Post, and has traveled the world extensively on behalf of his various business ventures.